BLOOD FOR THE BLOOD GOD!


And Day Four brings us to the masters of slaughter, the loyal devotees of Khorne, the World Eaters! Even at their inception, the World Eaters had control issues, often flying into insane rages, slaughtering everything, friend or foe within the vicinity. Regardless of this, however, the World Eaters remained loyal servants of the Emperor, even as they slowly descended into longer and longer rages, unable to escape their own madness. Angron had always born a grudge agains the Emperor for the events on his home world, and this, coupled with the disdain the rest of the Legion showed for the fury of the World Eaters, made it easy for Horus to bring Angron to his side.

Since the heresy and the Battle of Skalthrax, the World Eaters have collapsed into anarchy, various warlords such as the famed Kharn the Betrayer and Lord Zhufor leading warbands throughout the Imperium, destroying everything and anything in their path.




Warriors of Blood
Codex: Chaos Space Marines
Point Total: 2000 pts

HQ

-Kharn the Betrayer - 165 pts


Elites

-8x Chaos Terminators - 285 pts

-Terminator Champion

-3x Combi-Meltas

-4x Combi-Plasma


-Chaos Dreadnought - 105 pts

-Additional Close Combat Weapon

-Heavy Flamer


Troops

-8x Khorne Berzerkers - 213 pts

-Skull Champion

-Power Fist

-Personal Icon


-8x Khorne Berzerkers - 263 pts

-Skull Champion

-Power Fist

-Chaos Rhino

-Havoc Launcher

-Personal Icon


-8x Khorne Berzerkers - 263 pts

-Skull Champion

-Power Fist

-Chaos Rhino

-Havoc Launcher

-Personal Icon


-8x Khorne Berzerkers - 263 pts

-Skull Champion

-Power Fist

-Chaos Rhino

-Havoc Launcher

-Personal Icon


Heavy Support

-Chaos Land Raider - 235 pts

-Extra Armour


Summoned Daemons

-8x Summoned Lesser Daemons - 104 pts


-8x Summoned Lesser Daemons - 104 pts


-End List-

Analysis:
-Kharn the Betrayer - The Betrayer is the ultimate World Eater, savage, brutal, and completely insane and unstoppable. Kharn is an incredibly powerful warrior, privy to not only an incredible statline for someone so cheap, but also a plethora of excellent wargear and special rules. Possessing both Fearless and Furious Charge, Kharn is only improved by the presence of Gorechild, his custom chainaxe that acts as a power weapon that hits on any roll of 2+ and adds +d6 for armor penetration, and Blessings of the Blood God, which make Kharn immune to any and all psychic powers targeting him. The only downside to Kharn's immense power is The Betrayer, which causes any roll of 1 in Close Combat to hit an allied unit. However, it is a small price to pay for his power.

-Chaos Terminators - Banded together in the sacred number of Khorne, 8 (Did anyone else notice the 8 units in this list, minus vehicles? Didja? I hope ya did!), these Terminators deepstrike into the field armed with a plethora of combi-weapons to tear apart any target they land next to. Following their torrent of fire, the Terminators charge into battle led by their champion to take out any enemy elite on the field.

-Chaos Dreadnought - The Chaos Dreadnought is deadly but incredibly useful tool in any Chaos Army, and it's raving madness is a perfect fit for a force of World Eaters. Armed with twin close combat weapons, the Dreadnought charges forward into the enemy to rend and tear them with a punishing four attacks (Five on the charge). Armed with only a short range Heavy Flamer (Perfect for pre-assault mauling), the danger of Fire Frenzy is minimal at best, and thus the Chaos Dreadnought is a solid choice for this army.

-Khorne Berzerkers - The Khorne Berzerkers are the epitome of the World Eater Legion (Literally, it's all they have), a band of insane slobbering psychopaths geared up to tear apart anything and everything in close combat. Armed with Furious Charge and a pumped up marine statline the Berzerkers are all kinds of deadly, and when led in battle by their Skull Champion (Who wields a Power Fist for anti-MC/Vehicle duty), there is not a foe these warriors cannot overcome in combat. Their transports are also armed with the powerful Havoc Launchers, designed to provide thinning fire into the enemy lines, allowing the Berzerkers to massacre unhindered. On a side note, one may note that the first unit of Berzerkers is not armed with a transport. This is Kharn's escort, and travel with him in his Land Raider of death.

-Chaos Land Raider - The ultimate in armored transports, the Land Raider charges across the battlefield unable to be stopped before it can deliver it's fatal payload of Kharn and his escort.

-Summoned Lesser Daemons - Some of you are of course wondering, Cain, Daemons, really? But these lesser daemons are incredibly cheap (13 points a pop!) and are also a troop choice, allowing for a cheap, expendable shock force to deal with troublesome enemy forces while the Berzerkers deal with priority targets. Also, troops = scoring. Sweet!


Conversion Center:
-General Suggestions:
-Well, for one, you can buy Berzerkers. Derp. That pretty much covers your basic Berzerker, bar any fancy additions to the bases (Which you can use the Fantasy skeletons to add to, skulls and all that)
-Forge World is again, your friend. Not only do they feature a World Eaters conversion kit, but they also have conversion kits for Chaos Terminators, fancier Chain Axes, a World Eaters Dreadnought and the World Eaters leader, Lord Zhufor (Who has an EXCELLENT model, by the way)
-Get creative with your Daemons! There's more than one Khornate Daemon model, be sure to check the Chaos Deamon section so you can get some variety in your units, the legions of Daemons under Khorne are vast, and of numerous breeds.
-Once you reach Apocalypse level, consider expanding with models such as the Blood Slaughter, Brass Scorpion, and the monstrous Blood Thirster of Khorne on Forge World. These models are a valuable addition to a large World Eater force, signifying the presence and will of Khorne Himself.

-Colors/Themes - Try to break up the standard red and brass with other colors. Perhaps bone for the skulls on the armor or base. Perhaps using lighter gray or black could signify the rents and wear on the armor that the World Eaters gear themselves in from battlefield to battlefield.


-End Conversion Center-

Annnd that's Day Four! Thanks always to the ever invaluable Starminer, and stay tuned tomorrow for the servants of Nurgle, the Death Guard!



1 comments:

Man..I would not want to be the Driver in a Chaos Rhino full of Zerkers...may as well be wearing a red shir..oh wait nevermind :)

I like the addition of the Daemons actually. These guys more than any other Legion are a 'Swarm of Evil'. I envision them much like the Scarabs from the Mummy movies, covering their enemy and leaving nothing but bits and pieces in their wake.

As a conversion idea I would represent the extra armor on Kharns Rhino with Armor/Armored bodies of fallen forces, some Space Marines pinned to the sides along with some Tau Battlesuit bits etc etc.

August 18, 2010 at 6:40 AM  

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